Game Design introduces the fundamental techniques, concepts, and vocabulary of game and simulation development. Students explore the historical, social, and cultural effects of games while applying modern game design and development methodologies and principles to create their own games. Students develop a professional game design document that they can take to the next course in the sequence. (Grades 10-12) Prerequisites: A minimum final grade of "C" in an Intro to Computer Science course and teacher recommendation.
- Teacher: Tammy Pirmann